Archive for the ‘Gearbox’ Tag

This week in gaming   Leave a comment

Sorry it’s a day late. Holidays created the delay.

Quick cap news

* South Korea has enacted a gaming curfew preventing gamers aged 15 or under from playing online games from midnight to 6AM. The curfew was passed unanimously.

* Gearbox has announced that any talk about Borderlands 2 not from them should be dismissed. It has stopped it popping up.

* Telltale has announced a release date for the remake of Hector: Badge of Carnage.

* An “ultra edition” of Super Meat Boy for the PC has been announced for release in the UK between and September.

* With its UK release, Mortal Kombat creator Ed Boon recalls the original game’s controversy nearly 20 years ago.

* THQ reports boosted sales for Dawn of War II Retribution after switching the platform from Games for Window Live to Steam.

* Ubisoft are offering free games with every purchase this weekend. It wouldn’t be too hard to purchase all the Ubisoft games worth having with such an offer.

* Fallout: New Vegas has little in the way of extra DLC so far, but that has not stopped a GOTY edition being prepared, it seems.

* An internal memo from Activision revealed a very strong optimism on the future strength of the Call of Duty series, good news for Call of Duty fans.

* Fans protested against certain aspects of Portal 2 on Metacritic. Personally, I agree that the in-game store is a bit of a low blow from Valve, but finds the criticism beside quite off the mark.

Main news

Lack of time means there’s no main news this week, but the upcoming week promises a full return to schedule and a review of Portal 2.

This week in gaming   Leave a comment

Quick cap news

* League of Legends developers, Riot Games, announced that 100% of sales on the Akali character would go towards relief in Japan. Also, a rare copy of Final Fantasy Tactics is being auctioned by Play for Japan.

* Value have upgraded Steam’s VoIP system by using the SILK codec most commonly found in Skype, increasing bandwidth but allowing much greater quality.

* Crytek are still pretending that they think DRM is at best “a minor inconvenience” and about trying to stop piracy, using simple arguments that have already been knocked out.

* Darkspore gets delayed for another month, but news of an open beta should keep the waiting bearable. New date is 26th April.

* Bioware have warned that SWTOR beta scams have been appearing on the net. Watch out any would-be beta testers that you aren’t getting a raw deal.

* Battlestar Galactica Online was BigPoint’s biggest game launch so far and success was attributed to strong community involvement.

* UKIE welcomed the new budget benefits being offered to UK developers. The benefits are designed to increase investment and encourage smaller developers to grow.

* EA are getting rid of physical copies of manuals in favour of electronic-only copies.

* Deep Shiver has given a very convincing reason why the child violence in the trailer of Dead Island is acceptable. However, there were assurances that there would be no children in the game.

* Finally, the Torchlight MMO will not be charging a monthly subscription, with developers Runic Games arguing that model is no longer viable.

Main news

In a twist of fate, Gearbox announced that Duke Nukem Forever will be delayed a little longer. This means everyone can stop the “it’s finally going to be released” and switch to the “it’s fated not to be released” jokes. Randy Pitchford later explained the delay as trying to bring the game more up to scratch. There was a reveal of a tongue-in-cheek game which lead to the usual sort of responses that most of us are tired of, and once again, Penny Arcade states the obvious and wins my heart.

Also, Peter Molyneux has once again followed his old tactic of slamming his last game to make his next look better. This after Molyneux had already apologised for leading game journalists on a merry chase half the time. Game journalists themselves were unsurprised by his interview. Molyneux also, strangely, claimed that Minecraft was the best game he played in the past ten years, giving rather unusual reasoning, which implies a distinct lack of gaming on his part (not that Minecraft is actually bad, I can just think of a lot better). This shows that Molyneux can occasionally ramble on semi-coherently about games that are not his.

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