This week in gaming   Leave a comment

Quick cap news

* League of Legends developers, Riot Games, announced that 100% of sales on the Akali character would go towards relief in Japan. Also, a rare copy of Final Fantasy Tactics is being auctioned by Play for Japan.

* Value have upgraded Steam’s VoIP system by using the SILK codec most commonly found in Skype, increasing bandwidth but allowing much greater quality.

* Crytek are still pretending that they think DRM is at best “a minor inconvenience” and about trying to stop piracy, using simple arguments that have already been knocked out.

* Darkspore gets delayed for another month, but news of an open beta should keep the waiting bearable. New date is 26th April.

* Bioware have warned that SWTOR beta scams have been appearing on the net. Watch out any would-be beta testers that you aren’t getting a raw deal.

* Battlestar Galactica Online was BigPoint’s biggest game launch so far and success was attributed to strong community involvement.

* UKIE welcomed the new budget benefits being offered to UK developers. The benefits are designed to increase investment and encourage smaller developers to grow.

* EA are getting rid of physical copies of manuals in favour of electronic-only copies.

* Deep Shiver has given a very convincing reason why the child violence in the trailer of Dead Island is acceptable. However, there were assurances that there would be no children in the game.

* Finally, the Torchlight MMO will not be charging a monthly subscription, with developers Runic Games arguing that model is no longer viable.

Main news

In a twist of fate, Gearbox announced that Duke Nukem Forever will be delayed a little longer. This means everyone can stop the “it’s finally going to be released” and switch to the “it’s fated not to be released” jokes. Randy Pitchford later explained the delay as trying to bring the game more up to scratch. There was a reveal of a tongue-in-cheek game which lead to the usual sort of responses that most of us are tired of, and once again, Penny Arcade states the obvious and wins my heart.

Also, Peter Molyneux has once again followed his old tactic of slamming his last game to make his next look better. This after Molyneux had already apologised for leading game journalists on a merry chase half the time. Game journalists themselves were unsurprised by his interview. Molyneux also, strangely, claimed that Minecraft was the best game he played in the past ten years, giving rather unusual reasoning, which implies a distinct lack of gaming on his part (not that Minecraft is actually bad, I can just think of a lot better). This shows that Molyneux can occasionally ramble on semi-coherently about games that are not his.


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