Finally, an update   Leave a comment

It’s been busy again and I really can’t maintain earlier levels of activity, but the blog isn’t going away. I’ve been playing a bit of Terraria recently and it seems that it’s kept up a few of the promises in version 1.0.4 with a new boss fight, extra equipment and enemies and a new type of equipment in the form of social attire (along with the accompanying NPC). It’s got further expansions on the horizons, but the new content is working just fine and it does one thing especially well in that it adds extra tasks for player characters who have maxed out everything, been everywhere and have everything.

It’s only minor stuff so far, but when you have the ability to suddenly descend back into the underground jungle in order to gather seeds for an above ground jungle that produces extra goodies, it effectively adds a new quest, something new to achieve. This is something that Minecraft lacked with major updates. Version 1.0.5 is apparently already looking at end-game content specifically and really, that’s something that will make Terraria shine brighter.

But there is something that I detested about Minecraft that has happened in Terraria, something awful. The latest version of Terraria suddenly had buggy code when it came to host and play multiplayer that meant changes to the game world weren’t properly saved. This was not a problem when using the separate server software, but not everyone uses that anyway and I had to learn the hard way that server problems occured using the base game’s host and play feature.

This is something that pales in comparison to Minecraft. Minecraft released beta version 1.6 recently, only to add so many bugs that instructions and Youtube videos popped up on how to revert back to version 1.5 (even after the bugfix 1.6.5). This is a point in a long history of buggy updates for Minecraft and I think that in the long-term, Terraria mustn’t get into the habit of adding bugfixes only in updates that also have extra content (as they will do with version 1.0.5) or they will inevitably get into a cycle of “bugs in, bugs out” that mixed content updates and bugfixing patches bring. Beyond that problem, however, the game is still more played at my house than Minecraft is despite having two formerly keen Minecrafters.

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Posted 15/06/2011 by expandingfrontier in Opinion piece

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